import java.awt.geom.Rectangle2D;


public interface Collidable {
	public boolean isInBoundry(int x, int y, int x2, int y2);
	public boolean isInBoundry(double x, double y, double x2, double y2);
	public boolean isInDirection(double x, double y, double x2, double y2, double xDir, double yDir);
	public Rectangle2D getCollisionTemplate();
	public Rectangle2D getNormalShape();
	public boolean isColliding(Collidable other);
	
}
